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Ragnarok Guild Emblems 76 [WORK]



After you have obtained an Emperium, and have it on the character you want to make the guild on, create a guild by typing /guild "guild name". The character you made the guild on is now the "Guild Master." Once you have made a guild, the name can not be changed. To change the name, the guild has to be disbanded and re-created.




Ragnarok Guild Emblems 76



To break the guild type in /breakguild "guild name". The guild will be disbanded and cease to exist. You will not get the Emperium used to create the guild back. All levels the guild has obtained will be lost forever. Now, without a guild, you can use another Emperium to create a new guild with a new name.


The guild window is accessed in-game, by pressing alt+G. This window is the interface used to change anything related to the guild, (that can be changed) and to view information such as who is currently online, the amount of people on, and the amount of people the guild can hold vs. the amount of people currently in the guild.


General guild information, such as the current number of members, number of online members, leader, and guild level, is displayed here. Alliances are also listed here and the guild leader can remove alliances by right clicking an allied guild name. The tendency feature currently does not work.


All guild members are listed here. The leader is always first, with other members being ordered according to their title. Online members will be highlighted here. Members who have been taxed to provide the guild with experience can show the amount contributed as well. For the guild leader, titles of each member can be modified from this tab. Leaving the guild is also available by right clicking a member; guild members and members given the right to do so (via title) can kick anyone, while others can only kick themselves.


A total of 48 titles are available and can be set here by the guild leader. The order of titles here will influence the order of members in the Guildsmen tab. Rights to invite and kick users are also given via titles.


Available guild skills are displayed here. On obtaining a new guild level, the extra skill point is allocated via this tab. Using active guild skills is also done here. Only the guild master can use these skills.


The guild leader may write a two-line guild notice (one short and one long) that will be displayed to each member upon logging in. Note that the second line is often overlapped by the chat box scroll bar, so a short and concise notice is preferable.


Guild masters can manage members' positions and set experience tax levels through Guild Titles. When being taxed in a guild, only your Base Experience is taxed. Your Job Experience will be unchanged by it. Taxes can only be set up to 50% of your Base Experience. Guild masters can also write messages, which are displayed when members log on/off.


If the guild master wants to change leadership of the guild to another player, he/she types in @changegm "player name". The player becoming the guild master must be online for this to work. If the leader of a guild quits playing the game or their account becomes otherwise inaccessible, (such as via being permenantly banned) there is no way to let another guild member take ownership of the guild, and a new guild will have to be created.


Guild Titles are set by the Guild Master. They are used to set Guild Tax levels, and special names which can be entered in after a character's name. They also allow the Master to delegate various powers to other members such as inviting new members into the guild and kicking out members. Players can not kick out the guild leader of a guild.


The amount of members a guild can hold is 16 (including the Master) by default. This limit can be increased via the Guild Extension skill up to a maximum of 76 members on RRO. Note that there are only 48 Guild Title slots, so grouping members into one or more "default" titles may be necessary with larger guilds.


Guilds, like characters, have levels. Guilds gain levels by members who donate their base experience through taxes. After a guild gains a level, one skill point is obtained, which can then be used on a variety of guild skills. When a player is taxed, they gain less experience. If he/she normally would gain 100,000 exp from a monster, then at 50% tax, he/she will gain 50,000 exp and the guild will get the rest.


Ainz Ooal Gown (アインズウールゴウン), formerly known as Momonga (モモンガ), is the main protagonist of the Overlord series. He is the guildmaster of Ainz Ooal Gown, Overlord of the Great Tomb of Nazarick, and the creator of Pandora's Actor. He is regarded as the highest of the Almighty Forty-One Supreme Beings by the NPCs of Nazarick.


Being the collector and hoarder that he is, Ainz spent his time and money in YGGDRASIL amassing a formidable amount of items regardless of its actual value. One-Time Event items share space with easily obtainedcommon drops in his inventory, as nothing is ever thrown away. These include items which he cannot personally use, such as swords, armors, and scrolls. While most of them are stored in his Item Box, someare left in his private room in Nazarick and E-Rantel. Also, Ainz's arrival in the New World has since further expanded his interest in other things that now include plants, animals, and even sentient racesthat are later "stored" on the 6th Floor of the Great Tomb of Nazarick. He is ambitious and open enough to look for ways outside the tomb to bolster Nazarick as a whole. As the guildmaster of Ainz Ooal Gown, heloves to reminisce about the wise words from his fellow guildmates as they may hold some meaning now in the New World, which the NPCs wholeheartedly agree to.


However, playing the role of a dignified person is very tiring and stressing for an average salaryman like Ainz, making him feel as though sometimes he would wishfully develop the desire to run away from hisduty while making up excuses to make that situation possible. Despite everything he did for the sake of Nazarick, Ainz has done so to show the NPCs that he does happen to care for them. He considers himselflike a father figure to Pandora's Actor and his friends' NPCs, tending to their well-being and needs first before everyone else. At the same time, he goes as far as to offer them rewards for their diligence.Due to the harsh work environment, Ainz and his guild members were raised in from the real world, he shows signs of concern for the workaholic nature of Nazarick's residents, worrying that his subordinates areoverworking and pushing themselves too hard without rest. He is willing to make some adjustments to the NPCs' work schedule by including rest breaks into it for as long as need be until they have a fullrecovery.


When he was crowned king of his newly-formed country, the Sorcerer Kingdom, this trait also plays a certain key role in earning loyalties among his countrymen. For instance, the Guildmaster Ainzach describes Ainz as being a rational person who makes wise decisions carefully, commending him for being an intellectual, but merciful ruler. Additionally, Ainz is open-minded to others'opinions of the actions he has partaken, appreciating their criticisms and learning from his mistakes, in which the Floor Guardians can't do to help him. There are also times where he isnicely playful and other instances when he appears as a bit lonely,[2] reflecting on the fact that he has no close companions from his guild to confide histroubles to or talk with like in the past. Once you have gained his favor and Ainz opens up his heart to someone as a friend, he is surprisingly gentle.


Aside from the NPCs of Nazarick, the only players Ainz will show the most concern for are his past companions. With that said, he can still come off as ruthless and heartless to those outside Nazarick like the invaders who attempted to rob the home of his guild members and lied to him about getting permission from them. In an act of aggression, it came a point where Ainz would loudly unleash his voice of rage while admitting that he has no attention of letting any of them escape alive and get away with the invasion.


On the other hand, Suzuki Satoru was an elementary school graduate and salaryman who lived alone in a broken-down apartment. Because Momonga did not have any real family or friends to support him, he dedicated his whole life instead to the DMMO-RPG, YGGDRASIL, and just his guild. His life was an endless cycle of going to the office to work. He had often seen kids who had just graduated elementary school working alongside him on the job.[3] As a salaryman, he recalled how his bosses announced to their employees that they would only begin work once everyone including himself had arrived on time. Thus, all he could do was suppress the urge to go home, because he truly understood how they felt. The kind of people Suzuki hated by far were those who rejected other's opinions without offering solutions of their own as well as crappy customers who knew nothing.


At some point in time, during a meeting with his clansmen, Touch Me thought of disbanding the Nine's Own Goal and wanted to form a guild and recommended Momonga to be their leader. Once the clan wasdissolved and the members present agreed to accept Momonga as the guildmaster, he and friends created an official guild called Ainz Ooal Gown. Carrying out the role as the Guildmaster of Ainz Ooal Gown, Momonga was now tasked with miscellaneous work, such as contacting people in the guild from this moment forward.[4]


Right after the guild was created, Momonga would lead Ainz Ooal Gown and its members to an unknown dungeon called the Great Tomb of Nazarick thanks to the efforts of his friend, Nishikienrai, for locatingit. Due to Momonga's leadership and cooperation with his guild members, it led to the guild being able to conquer the Great Tomb of Nazarick and shortly afterward, also acquiring a World Item called theThrone of Kings the same moment they cleared the dungeon.[5] The dungeon would later serve as Ainz Ooal Gown's future guild base whiledealing with the invasion of players intruding on their location.


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